unit Chromium4D.Environment;

interface

  uses ceflib;

type

  TSyRenderEnvironment = class
  private
    FContext: ICefv8Context;
  public
    constructor Create(AContext: ICefv8Context); virtual;
    destructor Destroy; overload;
  end;

implementation

{ TSyRenderEnvironment }

constructor TSyRenderEnvironment.Create(AContext: ICefv8Context);
begin
  FContext := AContext;
end;

destructor TSyRenderEnvironment.Destroy;
begin
  FContext := nil;
end;

end.
